Demos

Beginner's Guide

Charts / Gauges / Maps Guide

Customizing Charts

API

Integrating With Your Stack

Help

If you have an SVG image, you can convert it into the PNG, JPEG, or PDF formats.
Save the SVG in a file, for example, chart.svg. Then set the SVG path using the --inputSVG option.
To convert an SVG image to PNG/JPEG/PDF, you can use the CLI or SDKs of the languages mentioned below, using the command given below:

If you have an SVG image, you can convert it into the PNG, JPEG, or PDF formats. To do this:
Step 1
Save the SVG in a file and name it, let’s say, chart.svg.
Step 2
Use the --input-file or -i options to convert the image into the required format using FusionExport, as shown below:
$ fe -i chart.svg -t pdf
const path = require('path');

// require fusionexport
const FusionExport = require('../');

const svg = path.resolve(__dirname, 'chart.svg');

const host = '127.0.0.1';
const port = 1337;

// instantiate FusionExport
const fusion = new FusionExport({ host, port });

const exportConfig = {
  inputSVG: svg,
};

// provide the export config
fusion.export(exportConfig);

fusion.on('exportDone', (files) => {
  // files can be read from files array
  // e.g. [{tmpPath:"", realName: ""}]
});

fusion.on('exportStateChange', (state) => {
  // called for export progress state change
});

fusion.on('error', (err) => {
  // catch error here
});
import java.io.ByteArrayOutputStream;
import java.io.File;
import java.io.FileInputStream;
import java.io.InputStream;
import com.fusioncharts.fusionexport.client.*; // import sdk

public class ExportChart implements ExportDoneListener, ExportStateChangedListener {

    public static void main(String[] args) {

        // Instantiate the ExportConfig class and add the required configurations
        ExportConfig config = new ExportConfig();
        config.set("inputSVG", "fullpath/of/chart.svg");

        // Instantiate the ExportManager class
        ExportManager em = new ExportManager();
        // Call the export() method with the export config and the respective callbacks
        em.export(config, new ExportChart(), new ExportChart());
    }

    @Override // Called when export is done
    public void exportDone(String result, ExportException error) {
        if (error != null) {
            System.out.println(error.getMessage());
        } else {
            System.out.println("DONE: " + result);
        }
    }

    @Override // Called on each export state change
    public void exportStateChanged(String state) {
        System.out.println("STATE: " + state);
    }
}
using System;
using System.IO;
using FusionCharts.FusionExport.Client; // Import sdk

namespace FusionExportTest
{
    class Program
    {
        static void Main(string[] args)
        {
            // Instantiate the ExportConfig class and add the required configurations
            ExportConfig exportConfig = new ExportConfig();
            exportConfig.Set("inputSVG", "fullpath/of/chart.svg");

             // Instantiate the ExportManager class
            ExportManager em = new ExportManager();
            // Call the Export() method with the export config and the respective callbacks
            em.Export(exportConfig, OnExportDone, OnExportStateChanged);
        }
        
         // Called when export is done
        static void OnExportDone(string result, ExportException error)
        {
            if(error != null)
            {
                Console.WriteLine("Error: " + error);
            } else
            {   
                Console.WriteLine("Done: " + result); // export result
            }
        }
        
        // Called on each export state change
        static void OnExportStateChanged(string state)
        {
            Console.WriteLine("State: " + state);
        }
    }
}
<?php

// Converting an SVG image to PNG/JPEG/PDF

require __DIR__ . '/../vendor/autoload.php';

// Use the sdk
use FusionExport\ExportManager;
use FusionExport\ExportConfig;

// Instantiate the ExportConfig class and add the required configurations
$exportConfig = new ExportConfig();
$exportConfig->set('inputSVG', realpath('resources/vector.svg'));

// Called on each export state change
$onStateChange = function ($state) {
  echo('STATE: [' . $state->reporter . '] ' . $state->customMsg . "\n");
};

// Called when export is done
$onDone = function ($export, $e) {
    if ($e) {
        echo('ERROR: ' . $e->getMessage());
    } else {
        foreach ($export as $file) {
            echo('DONE: ' . $file->realName . "\n");
            copy($file->tmpPath, $file->realName);
        }
    }
};

// Instantiate the ExportManager class
$exportManager = new ExportManager();
// Call the export() method with the export config and the respective callbacks
$exportManager->export($exportConfig, $onDone, $onStateChange);
#!/usr/bin/env python

from fusionexport import ExportManager, ExportConfig  # Import sdk


# Called when export is done
def on_export_done(result, error):
    if error:
        print(error)
    else:
        print(result)


# Called on each export state change
def on_export_state_changed(state):
    print(state)


# Instantiate the ExportConfig class and add the required configurations
export_config = ExportConfig()
export_config["inputSVG"] = "fullpath/of/chart.svg"

# Instantiate the ExportManager class
em = ExportManager()
# Call the export() method with the export config and the respective callbacks
em.export(export_config, on_export_done, on_export_state_changed)
// Converting an SVG image to PNG/JPEG/PDF

package main

import (
    "io/ioutil"
    "../FusionExport" // import the sdk
    "path/filepath"
    "fmt"
)

func saveFiles(fileBag []FusionExport.OutFileBag) {
    for _, file := range fileBag {
        fmt.Println(file.RealName)
        fileData, err := ioutil.ReadFile(file.TmpPath)
        check(err)
        err = ioutil.WriteFile(file.RealName, fileData, 0644)
        check(err)
    }
}

// Called when export is done
func onDone (outFileBag []FusionExport.OutFileBag, err error) {
    check(err)
    saveFiles(outFileBag)
}

// Called on each export state change
func onStateChange (event FusionExport.ExportEvent) {
    fmt.Println("[" + event.Reporter + "] " + event.CustomMsg)
}

func main() {
    // Instantiate ExportConfig and add the required configurations
    exportConfig := FusionExport.NewExportConfig()

    svg, err := filepath.Abs("resources/vector.svg")
    check(err)
    exportConfig.Set("inputSVG", svg)

    // Instantiate ExportManager
    exportManager := FusionExport.NewExportManager()
    // Call the Export() method with the export config and the respective callbacks
    exportManager.Export(exportConfig, onDone, onStateChange)
}

func check(e error) {
    if e != nil {
        panic(e)
    }
}
Top